General Settings


Allowing Worlds

allowedWorlds:
 - 'world'
 - 'another_world'
 - 'more_worlds'

You need to set the worlds players can use the vehicles in, in your config.yml. For that simply add more lines or overwrite the default value. Players can also receive the override permission to use the vehicles in any world.


Vehicle Health

vehicleHealthEnabled: true
transferDamageToRider: true
damageTransferMultiplier: 0.8

Enable or disable Vehicle health here. In addition to this you can set the damage it transfers to the rider, or disable this function fully. Drills will still loose damage when mining. To disable this, navigate to BlockBreakDamage: in the config.yml.


Shulker Storage

Enable or disable the storage of Shulkers in the trunks.


Projectile Removing

Enable or disable the removing of projectiles from Vehicles when hit.


Powered Rails & Trains

Enable or disable the trains to be influenced by powered rails. This simply allows the train to be able to turn around or not.


Vehicle Momentum

Setting

Info

keepVehicleMomentum

Enable or disable if the vehicle should continue moving a bit after exiting while riding.


Remove on Death

Setting

Info

remove<Vehicle>OnRiderDie

Enable or disable if the vehicle should be removed if the rider dies.


Remove on Dismount

Setting

Info

remove<Vehicle>OnDismount

Enable or disable if the vehicle should be removed if the rider gets off the vehicle.


Vehicle Storage

Setting

Info

enable<Vehicle>Storage

Enable or disable if the vehicle should have a trunk/storage.

Mechas, Brooms, Submarines, and Parachutes do not have a storage.


Sound Settings

Setting

Info

soundsEnabled

Enable or disable if the vehicles should have sounds.

<Vehicle>JumpVolume

Sets the loudness of the vehicle when jumping.

<Vehicle>EngineVolume

Sets the general volume when riding the vehicle.

<Vehicle>ExplodeVolume

Sets the loudness of the explosion when the vehicle breaks.

<Vehicle>BombDropVolume

<Vehicle>MissileLaunchVolume

Sets the volume of the bomb/missile dropping.

<Vehicle>BaseVolume

Similar to the engine volume, it sets the general volume of the vehicle.

<Vehicle>GunVolume

Sets the loudness of the laser gun on the Mecha.

<Vehicle>HookVolume

Sets the loudness of the hook for the Mecha.

<Vehicle>BlockGrabVolume

Sets the volume of the Mecha grappling a block.


Vehicle Particles

Setting

Info

particlesEnabled

Enable or disable if the vehicle should have particles.

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